BRINGING GAMES TO LIFE WITH STUNNING ART AND SEAMLESS INTERFACES. SINCE - Y:2020

BRINGING GAMES TO LIFE WITH STUNNING ART AND SEAMLESS INTERFACES. SINCE - Y:2020

BHUMIT

BHUMIT

BHADESHIYA

BHADESHIYA

An Art Generalist blending UI/UX, 2D/3D, and AI enhanced art
with 5 years of experience in creating immersive visuals and intuitive game design.

SCROLL

I'm Bhumit Bhadeshiya, a UI/UX designer and 2D/3D game artist with 5 years of experience in crafting engaging visuals and gameplay. I’ve worked on popular titles like Merge Fever and Once Upon a Merge, blending creativity with artistic precision. With a strong eye for design, color theory, typography, and user experience, I bring games to life with stunning art and seamless interfaces.

I'm Bhumit Bhadeshiya, a UI/UX designer and 2D/3D game artist with 5 years of experience in crafting engaging visuals and gameplay. I’ve worked on popular titles like Merge Fever and Once Upon a Merge, blending creativity with artistic precision. With a strong eye for design, color theory, typography, and user experience, I bring games to life with stunning art and seamless interfaces.

Photoshop

Professional graphic software

90%

Photoshop

Professional graphic software

90%

Photoshop

Professional graphic software

90%

Blender

Professional 2D & 3D software

70%

Blender

Professional 2D & 3D software

70%

Blender

Professional 2D & 3D software

70%

Figma

User interface design tool

50%

Figma

User interface design tool

50%

Figma

User interface design tool

50%

UI/UX Designer

The App Guruz

Fab 2021 - Present


  • Directed a team of designers and crafted in game event experiences that brought global festivals to life, collaborating closely with developers and product managers to create cohesive, player focused interfaces blending creativity with usability.


  • Transformed data into design decisions, improving engagement through UI refinements that increased player session time by 28–30% and achieved strong Day-1 (42%) and Day-7 (13%) retention across platforms.


  • Balanced aesthetics and performance by optimizing 2D and 3D assets for visual quality and smooth gameplay ensuring every design looked great and felt responsive on any device.

UI/UX Designer

The App Guruz

Fab 2021 - Present


  • Directed a team of designers and crafted in game event experiences that brought global festivals to life, collaborating closely with developers and product managers to create cohesive, player focused interfaces blending creativity with usability.


  • Transformed data into design decisions, improving engagement through UI refinements that increased player session time by 28–30% and achieved strong Day-1 (42%) and Day-7 (13%) retention across platforms.


  • Balanced aesthetics and performance by optimizing 2D and 3D assets for visual quality and smooth gameplay ensuring every design looked great and felt responsive on any device.

UI/UX Designer

The App Guruz

Fab 2021 - Present


  • Directed a team of designers and crafted in game event experiences that brought global festivals to life, collaborating closely with developers and product managers to create cohesive, player focused interfaces blending creativity with usability.


  • Transformed data into design decisions, improving engagement through UI refinements that increased player session time by 28–30% and achieved strong Day-1 (42%) and Day-7 (13%) retention across platforms.


  • Balanced aesthetics and performance by optimizing 2D and 3D assets for visual quality and smooth gameplay ensuring every design looked great and felt responsive on any device.

2D/3D Game Artist

The App Guruz

Fab 2021 - Present


  • Conceptualized and produced high quality 2D and 3D game assets for mobile titles using Procreate, Blender, and Photoshop, ensuring each design aligned with the game’s artistic vision and style.


  • Collaborated closely with senior artists and developers, learning and applying advanced game art techniques, workflows, and industry best practices throughout the production process.


  • Optimized assets for performance across multiple devices, maintaining strong visual quality, artistic consistency, and smooth gameplay experiences.

2D/3D Game Artist

The App Guruz

Fab 2021 - Present


  • Conceptualized and produced high quality 2D and 3D game assets for mobile titles using Procreate, Blender, and Photoshop, ensuring each design aligned with the game’s artistic vision and style.


  • Collaborated closely with senior artists and developers, learning and applying advanced game art techniques, workflows, and industry best practices throughout the production process.


  • Optimized assets for performance across multiple devices, maintaining strong visual quality, artistic consistency, and smooth gameplay experiences.

2D/3D Game Artist

The App Guruz

Fab 2021 - Present


  • Conceptualized and produced high quality 2D and 3D game assets for mobile titles using Procreate, Blender, and Photoshop, ensuring each design aligned with the game’s artistic vision and style.


  • Collaborated closely with senior artists and developers, learning and applying advanced game art techniques, workflows, and industry best practices throughout the production process.


  • Optimized assets for performance across multiple devices, maintaining strong visual quality, artistic consistency, and smooth gameplay experiences.

10+

Successful Live Games

10+

Successful Live Games

10+

Successful Live Games

1st

at 3D asset creation competition

1st

at 3D asset creation competition

1st

at 3D asset creation competition

IGDC 24

Best Visual Art Game of the Year for OUAM - Lead Artist

IGDC 24

Best Visual Art Game of the Year for OUAM - Lead Artist

IGDC 24

Best Visual Art Game of the Year for OUAM - Lead Artist

Looking to start a project or you need consultation? Feel free to contact me.

Rajkot, Gujarat, India